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[Character Name] Roy Mustang
[Canon] Fullmetal Alchemist: Brotherhood/Manga
[Point Taken from Canon] During off-scenes preparations for the Promised Day in Episode 45/46.

[Age] 30 years
[Gender] Male
[Sexual Orientation] Heterosexual

[Eye Color] Black
[Hair Color] Black
[Height] 5'8"
[Other] Scar roughly in the shape of a transmutation circle cut onto the back of his right hand (commonly covered with gloves). Extensive scarring on left side and back (just worth noting).
[Clothing] No son of Chris Mustang would be caught dead dressed as anything less than a gentleman. Due to this, Roy's "casual" is decidedly not — whenever not in military uniform (which he will gradually faze out of, considering the Amestrian military's non-presence in Somarium). His wardrobe tends towards the darker ends of the spectrum, and he is rarely seen without gloves.

[Background] Cheat-link.

[Personality] Roy's personality is dichotomized into two distinct parts: how he is and how he acts. He has a reputation for being a rake and a layabout, a narcissist and an opportunist. These are certainly rooted to certain extents of truth in his personality: he has been known to cavort with a fair share of women, he is often known to push off the majority of work onto his subordinates, very few could ever term him as modest, and he's remarkably quick to act when he perceives anything as a window for notoriety (especially considering how slowly he seems to deal with everything else). This image is one that has been carefully constructed, however. If he is commonly perceived as an up-and-comer, but an arrogant and apparently lazy one, he can use this underestimation as leeway to carry out his plans.

And plans are something he has in surplus. A strategist and a manipulator, Roy is alarmingly good at influencing others to fall into line with his plots, even without expressly telling them what they should be doing. He has made a metaphor with his loyal subordinates chess pieces — pawn, bishop, rook, knight, queen — and ones that he moves about the field. This is not to say, however, that he believes any is expendable; Roy is a commander completely devoted to the safety of his subordinates, often at detriment to his own. This has, so far, garnered him a small force of soldiers loyal to him over even the government.

As one might expect of a "Flame Alchemist," Roy is occasionally quite hot-headed. He can face a lot of things with a cynicism and wry humor, but there are certain things — such as any threat to his subordinates — that will set him off. A penchant towards vengeance is also a weakness of his; an example of this was him allowing Edward and Alphonse Elric to fight Scar (a dangerous mass-murderer of alchemists) just for an opportunity to gain any information on who killed Roy's friend Hughes.

Information-gathering and clandestine communication are something that he comes by quite naturally. His foster mother, the proprietor of a Madame Christmas' Bar, uses her business as a front for both of these; he's learned from the best.

At the start of his career, Roy was a textbook idealist. Amestris, a country beset on all sides by belligerent nations, was constantly prone to border disputes. Roy joined the military in order to protect the Amestrian people from the crossfire. This idealism, as it is prone to do when faced with reality, did not last. His position as a State Alchemist was used in the capacity of a human weapon in the Ishvalan War of Extermination, where he was commanded by high command to massacre people who were Amestrian citizens just as the ones that he had promised to protect. His efforts were instrumental in the completion of the slaughter of the Ishvalan people, earning him the title of the "Hero of Ishval." Having become the antithesis of what he intended at his entry into the military, Roy's goals shifted: he set his eyes on the position of Fuhrer. He would protect the Amestrian people, but he would do so through power and authority. Despite seeing himself as a protector, he would be an offensive shield rather than a defensive one.

His part in the Ishval Civil War is a huge factor in his life. He has been — and still sees himself as — a human weapon; in fighting the inhuman homunculi, Roy has stated that "it is in fighting real monsters that he truly feels human."

Despite his intentions for the role of Fuhrer, he has carefully enacted checks on his own ambition; he has given express permission to his lieutenant to kill him if he ever steps from the righteous path. He also has designs to fashion Amestris into a democracy, and one that will charge those that served in the Ishvalan extermination (including himself) for the crimes that they committed.

[Specialties/Abilities] Transmutational alchemy (requiring an array). Specialty is flame alchemy, which he can use in a weaponized fashion through use of ignition gloves. A generic note that a good knowledge of alchemy also requires extensive knowledge of both biology and chemistry, so that is also a thing! Also he's had military training, so fairly good with firearms (both sidearms and rifles).

[Affection] Roy's renown as an unapologetic womanizer is not exactly unfounded; when it comes to verbal flirtation he will trade blow for blow (in a manner of speaking). I wouldn't really expect to get too far with him past that, however; when it comes to true affections, he is a very reserved person.

[Fighting] Other characters can sure as hell try. Roy is notoriously difficult to kill (ask the Homunculi — Lust went so far as to impale him, only leading him to cauterize his own wounds shut) and quite proficient at defending himself... unless it's raining, of course. Then he's quite useless. In all seriousness, however, I am largely open to most injury/death plots as long as they make sense in the grand scheme of things (ie. get into a lot of trouble, there are bound to be repercussions) and discussed with me prior. If you have questions, chat with me!

[Other Permissions] Telepathy and fourth-walling are go-right-aheads. This might be amended later, but I currently can't really think of anything that sends up red flags.

[Other Facts] Nothing that I can think of right now!

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